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Hex: Alcoholism
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890
hours
Total playtime
23
hours
Total playtime (last 2 weeks)
General
Killer
Survivor
Adept
Achievements
4,589
Generators repaired
3,909
Health states healed
64
Escaped trials in the dying state
950
Escaped trials
65,540
Successful skill checks
23
Escaped after unhooking yourself
3,710
Survivors unhooked or saved from dying state
66
Survivors unhooked or saved from dying state during the endgame collapse
160
Perfect games (4,000 points in every category)
100
Escaped through hatch
1,235
Trials played while having a full loadout
243
Escaped with a new item
237
Ultra rare items kept as survivor
3
Trials played where all survivors escaped through the hatch
19
Escaped with another survivor's item
1
Escaped the Disturbed Ward map uninjured
4
Escaped as the obsession without getting hit
152
Hex totems cleansed
310
Protection hits taken for a recently unhooked survivor
1
Escaped after completing the last generator as the last remaining survivor
1,260
Damaged generators repaired
2,454
Vaults while being chased
131
Escaped while being injured for over 50% of the trial's time
939
Chests opened
443
Exit gates opened
621
Escaped after being downed only once
57
Chests opened in the basement
175
Evaded attacks by vaulting
71
Unhooked yourself
133
Hooks sabotaged
874
Survivors healed while being injured
203
Escaped from the killer's grasp
13
Escaped through the hatch while crawling
74
Protection hits taken while another survivor is been carried
383
Survivors healed that were dying on the ground
924
Obsessions healed
1,475
Survivors healed while all other survivors are injured, dying or hooked
27
Survivors saved out of the killer's grasp by stunning the killer with a pallet
139
Generators repaired with no equipped perks
868
Escaped chases after pallet stunning the killer
6,034
Basic attacks or projectiles dodged
21
Hex totems blessed
2,209
Escaped chases injured after getting hit
127
Survivors affected with speed increase
335
Injured survivors healed that found you
59
Chases escaped by hiding in a locker
3,119
Killer's aura revealed
491
Recovered from dying state
15,501
Screams
406
Special items used
3,194
Successful great skill checks while being injured
349
Killers blinded while using a flashlight
83
Healing actions performed in the basement
634
Fast vaults performed within 3 seconds of getting hit
221
Held items traded for new ones from chests
Repaired second floor generator and escaped
4
Disturbed Ward (Crotus Prenn Asylum)
6
Lampkin Lane (Haddonfield)
7
The Pale Rose (Backwater Swamp)
4
Mother's Dwelling (Red Forest)
8
The Game (Gideon Meat Plant)
4
Father Campbell's Chapel (Crotus Prenn Asylum)
5
Family Residence (Yamaoka Estate)
11
Mount Ormond Resort (Ormond)
5
The Temple of Purgation (Red Forest)
9
Treatment Theatre (Léry's Memorial Institute)
4
Sanctum of Wrath (Yamaoka Estate)
8
Dead Dawg Saloon (Grave of Glenvale)
11
Midwich Elementary School (Silent Hill)
23
Raccoon City Police Station (Raccoon City)
9
Eyrie of Crows (Forsaken Boneyard)
11
Garden of Joy (Withered Isle)
5
The Shattered Square (The Decimated Borgo)
2
Shelter Woods (The MacMillan Estate)
10
Toba Landing (Dvarka Deepwood)
4
Nostromo Wreckage (Dvarka Deepwood)
8
Greenville Square (Withered Isle)
3
Forgotten Ruins (The Decimated Borgo)
Killer Rank
Survivor Rank
Highest Prestige