10,376
Escaped trials in the dying state
1,432
Escaped after unhooking yourself
66,702
Survivors unhooked or saved from dying state
15,039
Survivors unhooked or saved from dying state during the endgame collapse
6,412
Perfect games (4,000 points in every category)
1,403
Trials played while having a full loadout
3,806
Ultra rare items kept as survivor
33
Trials played where all survivors escaped through the hatch
2,428
Escaped with another survivor's item
32
Escaped the Disturbed Ward map uninjured
83
Escaped as the obsession without getting hit
7,539
Protection hits taken for a recently unhooked survivor
47
Escaped after completing the last generator as the last remaining survivor
36,297
Damaged generators repaired
66,900
Vaults while being chased
1,613
Escaped while being injured for over 50% of the trial's time
7,107
Escaped after being downed only once
1,348
Chests opened in the basement
6,841
Evaded attacks by vaulting
6,092
Survivors healed while being injured
695
Escaped from the killer's grasp
158
Escaped through the hatch while crawling
1,009
Protection hits taken while another survivor is been carried
4,607
Survivors healed that were dying on the ground
6,532
Survivors healed while all other survivors are injured, dying or hooked
237
Survivors saved out of the killer's grasp by stunning the killer with a pallet
788
Generators repaired with no equipped perks
7,993
Escaped chases after pallet stunning the killer
47,469
Basic attacks or projectiles dodged
20,065
Escaped chases injured after getting hit
153
Survivors affected with speed increase
1,666
Injured survivors healed that found you
144
Chases escaped by hiding in a locker
1,716
Recovered from dying state
11,212
Successful great skill checks while being injured
234
Killers blinded while using a flashlight
142
Healing actions performed in the basement
3,253
Fast vaults performed within 3 seconds of getting hit
813
Held items traded for new ones from chests