31
Escaped trials in the dying state
5
Escaped after unhooking yourself
1,441
Survivors unhooked or saved from dying state
56
Survivors unhooked or saved from dying state during the endgame collapse
198
Perfect games (4,000 points in every category)
577
Trials played while having a full loadout
97
Ultra rare items kept as survivor
3
Trials played where all survivors escaped through the hatch
4
Escaped with another survivor's item
1
Escaped the Disturbed Ward map uninjured
112
Protection hits taken for a recently unhooked survivor
644
Damaged generators repaired
2,554
Vaults while being chased
51
Escaped while being injured for over 50% of the trial's time
238
Escaped after being downed only once
33
Chests opened in the basement
231
Evaded attacks by vaulting
282
Survivors healed while being injured
42
Escaped from the killer's grasp
6
Escaped through the hatch while crawling
141
Protection hits taken while another survivor is been carried
190
Survivors healed that were dying on the ground
549
Survivors healed while all other survivors are injured, dying or hooked
8
Survivors saved out of the killer's grasp by stunning the killer with a pallet
63
Generators repaired with no equipped perks
260
Escaped chases after pallet stunning the killer
3,223
Basic attacks or projectiles dodged
1,202
Escaped chases injured after getting hit
50
Survivors affected with speed increase
150
Injured survivors healed that found you
26
Chases escaped by hiding in a locker
158
Recovered from dying state
1,047
Successful great skill checks while being injured
358
Killers blinded while using a flashlight
324
Healing actions performed in the basement
427
Fast vaults performed within 3 seconds of getting hit
160
Held items traded for new ones from chests